 | TaskNodeTreeId Property |
Creates a tree id out of the depth and index of the node. For each level 4 bits are reserved, so there should be a maximum of 16 children. The maximum depth is 8 on 32bit and 16 on 64bit.
Namespace: Slash.AI.BehaviorTrees.TreeAssembly: Slash.AI.BehaviorTrees (in Slash.AI.BehaviorTrees.dll) Version: 1.0.6018.40184
Syntaxpublic int TreeId { get; }
Public ReadOnly Property TreeId As Integer
Get
public:
property int TreeId {
int get ();
}
member TreeId : int with get
Property Value
Type:
Int32
See Also