![]() | ISystem Interface |
Namespace: Slash.Application.Systems
The ISystem type exposes the following members.
Name | Description | |
---|---|---|
![]() | BlueprintManager |
Blueprint manager for this system.
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![]() | EntityManager |
Entity manager for this system.
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![]() | EventManager |
Event manager for this system.
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![]() | Log |
Logger for logic events.
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![]() | ProcessManager |
Allows ticking and queueing timed processes. Good examples are
animations, tweens, or "Go to that point, and open the door after."
|
Name | Description | |
---|---|---|
![]() | Deinit |
Deinitializes this system.
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![]() | Init |
Initializes this system with the data stored in the specified
attribute table.
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![]() | LateUpdate |
Late update of this system. The late update is performed after
all events of the tick were processed.
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![]() | Update |
Ticks this system.
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