 | GameEvent Constructor (Object, Object) |
Constructs a new event of the specified type and holding the
passed event data.
Namespace: Slash.ECS.EventsAssembly: Slash.ECS (in Slash.ECS.dll) Version: 1.0.6018.40178
Syntaxpublic GameEvent(
Object eventType,
Object eventData
)
Public Sub New (
eventType As Object,
eventData As Object
)
public:
GameEvent(
Object^ eventType,
Object^ eventData
)
new :
eventType : Object *
eventData : Object -> GameEvent
Parameters
- eventType
- Type: SystemObject
Type of the new event.
- eventData
- Type: SystemObject
Data any listener might be interested in.
Exceptions
See Also