GEA 3D Prototype
Factsheet
Type of project:
Unity3D Prototype
Period:
September 2019 till December 2019
Release date:
December 2019
Platforms:
Android
Description
In the context of the Cross Innovation Lab 2019 I worked together with other freelancers and employees from GEA. We focused on the question "How can we make the valves that GEA produces more intelligent, so they have a real additional value for their clients?".
During the first stage of the format there were several workshops where we got to know each other and the scope of the problem. We brainstormed different questions and possible solutions. This was the time when "Otto" was born.
During the second stage we developed a prototype with Unity3D and Vuforia to showcase a first simple real world application.
The application was meant to support a maintenance employee and therefore shows a 3D visualization next to the real valve.
The result was presented on stage on December 4th 2019 and got a lot of positive feedback.
Tasks
- Specification of a concrete problem
- Brainstorming about different solutions
- Technical input about what's possible and what is not
- Development of the prototype with Unity3D and Vuforia
Tools
Videos
Cross Innovation Lab 2019 Rückblick Vimeo
Images
Additional Links
Website about the Cross Innovation Lab format: kreativgesellschaft.org.
Credits
Aart van Bezooijen
Material Designer
Jan Dietrich
Experience Designer
Jenny Kornmacher
Leitung Cross Innovation Hub
Kiran Gill
Industriemeister GEA
Konstantin Buchmann
Entwicklungsingenieur GEA
Christian Oeing
Software Developer
Contact
Mail
christian.oeing@slashgames.org
LinkedIn
linkedin.com/in/coeing
Xing
xing.com/profile/Christian_Oeing
Twitter
twitter.com/coeing
Facebook
facebook.com/coeing
Bitbucket
bitbucket.org/coeing
GitHub
github.com/coeing
StackOverflow
stackoverflow.com/users/1346183/coeing
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks